# Rising through the ranks

![Street initiation — quests and early reputation](/files/p8BPAMcCLeMJZRvYtjan)

## Quests

**Quests** are scripted goals that teach you systems and **pay XP** (and often **cash** or **items**). Follow the markers in-game; you don’t need a wiki for every step if you read the **quest text**.

## Criminal levels

**Criminal levels** unlock **in order**. You **earn** the next tier by **finishing** the **quests** (and any other rules the game shows). Higher levels **open new jobs**, **property**, or **gear**. **Respect** tracks how big you are on the street and lines up with rank—see [**Basic stats and mechanics**](/help/start-here/basic-stats.md).

## Where you see progress

Important **milestones** should pop up **inside** the activity you’re doing—not only buried on a profile page—so you **feel** the unlock where it matters.

Keep earning and spending smart: [**Cash, ranks, and the market**](/help/money-and-trade/gameplay-and-economy.md).


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